Intel puts x64 in a parallel universe
We've all been wondering exactly what Intel would do with various multicore x64 processors that had been designed as co-processors to accelerate graphics and other applications with lots of number-crunching. The answer, as Intel explained at the International Super Computing conference in Hamburg, Germany this week, is simple: Replace lots of standard Xeon processors commonly used in massively parallel supercomputers with many-cored systems on a chip and drop the whole idea of doing discrete graphics cards to compete against Nvidia and Advanced Micro Devices.