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Massive Halo 3 feature leaked?

posted onMay 21, 2007
by hitbsecnews

You've probably already seen the leaked weapon and vehicle details unearthed from the Halo 3 beta by modders, but now the no-good dirty hackers have gone and uncovered something even bigger...

By digging through the source data of the multiplayer beta, the modding community has been able to unlock a massive list of on-screen text for both Halo 3's multiplayer and single-player campaign.

One fragment of text modders unearthed was this bombshell:

'Halo 3' gets mixed reviews at sneak peek

posted onMay 13, 2007
by hitbsecnews

Microsoft gave a sneak peek at its Halo 3 video game on Friday, saying the next chapter of the fast-paced shooter trilogy will help it fend off competition from Sony and Nintendo.

Gamers at the invitation-only preview gave mixed reviews.

"The graphics can use some work...They're not much different than the previous Halo," said Nicholas Puleo, editor of gaming news Web site Evilavatar.com. "They've got five, six months until release, so they'll add some polish...When I compare it to other things in the platform, it's not standout."

Orangutans monkey around with video games

posted onApril 13, 2007
by hitbsecnews

Four-year-old Bernas isn't the computer wizard his mom is, but he's learning. Just the other day he used his lips and feet to play a game on the touch-screen monitor as his mom, Madu, swung from vines and climbed trees.

The two Sumatran orangutans at Zoo Atlanta are playing computer games while researchers study the cognitive skills of the orange and brown primates.

The best part? Zoo visitors get to watch their every move.

We screwed up Duke Nukem, game maker admits

posted onMarch 22, 2007
by hitbsecnews

FUTUREMARK'S LATEST PROJECT, YouGamers website, bagged an interview with Scott Miller, an industry legend and founder of Apogee. Miller now serves as VP of Action Entertainment, a divison of Apogee.

Apogee also owns 3DRealms, and Scott admits in his chat that his company totally screwed up the development of Duke Nukem Forever until it became an industry joke.

Scotty reckons it's all down to the fact the firm wanted to make the best game ever.

Study: Racing games may spur risky driving

posted onMarch 21, 2007
by hitbsecnews

People who play car racing video games may be more prone to drive recklessly and get into accidents, according to a study that adds to evidence that video games can influence the behavior of some players.

The study by German researchers published on Sunday examined the effect these games, featuring realistic driving environments with players often racing through city and suburban traffic, affect people who play them.

Sophos Software Blocks Second Life At Work

posted onMarch 15, 2007
by hitbsecnews

Like playing Second Life? Like to log in even when you're in the office and the boss isn't looking?

That may get harder to do thanks to new security software for corporate networks.

Later this month, Sophos will offer its antivirus users a free software add-on that will let IT managers block workers from using Second Life on company networks. The Application Control feature of Sophos Anti-Virus already lets managers block popular games like EverQuest and Lineage. Starting on March 22, it will block Second Life, as well.

Video game industry loses $3 billion from piracy annually

posted onMarch 12, 2007
by hitbsecnews

Hollenshead laid out that, in no uncertain terms, piracy is a serious problem for the PC industry. Why should we care? ESA estimates that the video game industry loses three billion dollars from piracy annually and that doesn't even reflect piracy over the Internet. Scott Miller of 3D Realms estimates that as much of 50% of PC game sales are lost to piracy. It affects the development cycle too. For example, when the Half Life code was leaked at Valve, and many people were playing the game and passing judgment without paying for it, those sorts of things can really affect team morale.

Tolkien's Middle-earth goes online

posted onJanuary 26, 2007
by hitbsecnews

From Middle-earth, the creatures of J.R.R. Tolkien's The Lord of the Rings will rise into a new digital world in April with the launch of an online game that has raised the hackles of some die-hard fans.

Game publishers Turbine and Midway Games on Thursday unveiled details of the highly anticipated massively multiplayer online game The Lord of the Rings Online: Shadows of Angmar, whose launch is scheduled for 24 April.

Wii news for gamers

posted onJanuary 26, 2007
by hitbsecnews

Rabid video gamers could get some help keeping in touch with the outside world this weekend as Nintendo Co. launches an online news service through its popular Wii console.

The Wii News Channel, scheduled to debut Saturday, will primarily feature top news stories and photographs from The Associated Press.

Consoles with a broadband Internet connection and the Opera Web browser will be able to access the free news channel, which will offer AP news in multiple languages. Japanese-language news will come from a separate agency.

Pope condemns violent games

posted onJanuary 25, 2007
by hitbsecnews

If Jack Thompson, the self-proclaimed crusader against violent games, was looking for a powerful ally, he just found one.

Pope Benedict XVI, current head and spiritual leader of the Catholic Church, voiced his opinion on games Wednesday from the Vatican, saying that violent or sexually explicit games are a "perversion" and "repulsive."