EA unveils its ‘cloud-native gaming’ technology dubbed Project Atlas
Just ahead of its earnings call on Tuesday, Electronic Arts unveiled its “cloud-native gaming” technology dubbed Project Atlas.
Ken Moss, chief technology officer at EA, revealed the technology in a Medium blog post, just as EA stock sits at an 18-month low. Moss said Project Atlas is the work of 1,000 EA employees, and it is a “transformative” technology that integrates a game engine and services into a single development platform.
“I’m excited to share some of what we’ve been working on that is going to change how future games are made,” Moss said. “Our industry has come a long way since I was a kid. But looking ahead to the next few years, I strongly believe that what’s on the horizon will bring greater changes than anything gaming has ever seen.” At EA, Moss said the company sees a future in which “games go even further beyond the immersive experiences players enjoy today.”