An inside look at the Gaming industry
Twenty years ago, when I wrote computer games for a living, the industry was pretty straightforward. I wrote games, the company packaged them (well before the advent of CD-ROMs and CD-ROM drives for PCs, games were distributed on cassettes -- can you believe it?) and sold them. My employer made good money, I made more money than a college student could make most other legal ways, and I got to play all the computer and arcade games I wanted. Life in the game industry was good! But I got bored, joined Real Business, and started working with Enterprise Applications. The years flew by and here I am again, working with the game industry.
This article gives you an inside look at how the online Gaming industry works today and how to setup an online game as a business.