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Running Doom On The Intel Edison

posted onJanuary 12, 2015
by l33tdawg

A few months ago, the Intel Edison launched with the promise of putting a complete x86 system on a board the size of an SD card. This inevitably led to comparisons of other, ARM-based single board computers and the fact that the Edison doesn’t have a video output, Ethernet, or GPIO pins on a 0.100″ grid. Ethernet and easy breakout is another matter entirely but [Lutz] did manage to give the Edison a proper display, allowing him to run Doom at about the same speed as a 486 did back in the day.

The hardware used for the build is an Edison, an Arduino breakout board, Adafruit display, speaker, and PS4 controller. By far the hardest part of this build was writing a display driver for the Edison. The starting point for this was Adafruit’s guide for the display, but the pin mapping of the Edison proved troublesome. Ideally, the display should be sent 16 bits at a time, but only eight bits are exposed on the breakout board. Not that it mattered; the Edison doesn’t have 16 pins in a single 32-bit memory register anyway. The solution of writing eight bits at a time to the display means Doom runs at about 15 frames per second. Not great, but more than enough to be playable.

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Intel Games Hardware

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