These days, one tool has essentially unlocked the world of game development for the masses.
At this year's E3 conference in Los Angeles, Sony invited famed game developer Hideo Kojima on the stage during the company's PlayStation 4 press conference to announce the latest from Kojima Productions, curiously called Death Stranding.
For decades now, the only real way to enjoy the many fan-modified versions of classic console games floating around was through the legally questionable method of downloading altered ROM files and running them through a computer emulator (legal cartridge-ripping hardware notwithstanding). Now, Sega is finally lending some official support to what has until now been a very unofficial activity, adding the ability to modify and redistribute certain classic PC-emulated Genesis titles through Valve's Steamworks platform.
Way back at the beginning of 2015 I tasked myself with building a gaming PC for the living room. 12 months later and finally—after coming to work for Ars, travelling halfway around the world a few times over, and patiently waiting for someone to release a console-like case that didn't suck—it is done.
We woke up today to a world where Activision is now, overnight, one of the biggest mobile gaming publishers in the world. And Wall Street seems OK with the deal.