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Game Consoles -- the Next Hacker Target?

posted onJune 20, 2002
by hitbsecnews

Source: Security Focus

Don Kellogg is cheating. Over the last hour he's pumped round after round into camouflage-clad terrorists, and only a few of them have been able to return the favor. "I don't always cheat. I'm pretty good playing straight," he insists. "Cheating makes me a god." As he says this, he pumps three rounds from his Heckler and Koch MP5 into an unsuspecting opponent, bringing his kill count up to 47; his nearest competitor has 21. Kellogg plays under the pseudonym "Nharlothep," and when he cheats, he is indeed a god.

Kellogg is playing Counter-Strike, the most popular game on the Internet. With over 10,000 independently run servers around the world, the game has set the standard for realistic online first person combat. But for those who know how, cheating can make an ordinary Navy Seal into the Six Million Dollar Man. With his illicit patches installed, Kellogg can move at faster than normal speeds, shoot with near perfect aim, and see through walls.

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