For decades now, the only real way to enjoy the many fan-modified versions of classic console games floating around was through the legally questionable method of downloading altered ROM files and running them through a computer emulator (legal cartridge-ripping hardware notwithstanding). Now, Sega is finally lending some official support to what has until now been a very unofficial activity, adding the ability to modify and redistribute certain classic PC-emulated Genesis titles through Valve's Steamworks platform.
Way back at the beginning of 2015 I tasked myself with building a gaming PC for the living room. 12 months later and finally—after coming to work for Ars, travelling halfway around the world a few times over, and patiently waiting for someone to release a console-like case that didn't suck—it is done.
We woke up today to a world where Activision is now, overnight, one of the biggest mobile gaming publishers in the world. And Wall Street seems OK with the deal.
Like many MMORPGs, World of Warcraft can be a grind. To sidestep the time commitment required to continually level up a character, gather resources, improve skills, or whatever else is desired, some gamers turn to bots, software that automates the process. The only problem is, Activision Blizzard isn't so keen on this behavior and has dropped the ban hammer hard on gamers who've been using them.
After receiving a lot of interest in Trivia Cracker, a Chrome extension that lets you easily cheat in the popular game Trivia Crack, I decided it might be interesting to see if the same kinds of vulnerabilities existed in other popular games. Given its insane popularity, the first game I thought to investigate, of course, was Candy Crush.