Way back at the beginning of 2015 I tasked myself with building a gaming PC for the living room. 12 months later and finally—after coming to work for Ars, travelling halfway around the world a few times over, and patiently waiting for someone to release a console-like case that didn't suck—it is done.
We woke up today to a world where Activision is now, overnight, one of the biggest mobile gaming publishers in the world. And Wall Street seems OK with the deal.
Like many MMORPGs, World of Warcraft can be a grind. To sidestep the time commitment required to continually level up a character, gather resources, improve skills, or whatever else is desired, some gamers turn to bots, software that automates the process. The only problem is, Activision Blizzard isn't so keen on this behavior and has dropped the ban hammer hard on gamers who've been using them.
After receiving a lot of interest in Trivia Cracker, a Chrome extension that lets you easily cheat in the popular game Trivia Crack, I decided it might be interesting to see if the same kinds of vulnerabilities existed in other popular games. Given its insane popularity, the first game I thought to investigate, of course, was Candy Crush.
Valve has revealed the Steam Machines and the companies that are going to build them, alongside some of the hardware configurations, so the real question now is this: will you buy a slightly overpriced PC with non-descriptive hardware that runs Linux?