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Microsoft is releasing Hololens to developers in March and they should have their devices by month end. As part of the announcement they showcased some of the initial tools and games and this got me to thinking about the unusual things this device could enable. Games we’ve never thought to play before and uses that could be truly amazing. Let’s talk about some of these.
Researchers at the Fraunhofer Institute have developed a new headlight technology that automatically and intelligently adapt to the current traffic conditions.
Nine years ago, when the first iPhone was about to debut, not many people envisioned a revolution that would fundamentally change the shape of the game industry (for good or for ill). Today, as we await the impending release of high-end consumer virtual reality headsets from the likes of Oculus, Valve, and Sony, it feels like we're at a similar crossroads.
We have been following D-Wave's claims about its quantum hardware at Ars for a number of years. Over that time, my impression has oscillated between skepticism, strong skepticism, and mild enthusiasm.
The revival of virtual reality is nearly upon us and Microsoft and Facebook have both put a great deal of resources into carving out their place in this new form of entertainment.
Facebook is heavily invested in the Oculus Rift while Microsoft has spent years developing its own version of virtual/augmented reality with its HoloLens.
Google on the other hand has had only a minor presence in VR with its budget-minded Google Cardboard. This could be set to change in 2016 as the company has appointed Clay Bavor, VP for Product Management, to focus his efforts solely on VR.