The ornate, pinecone-shaped towers of Angkor Wat in Cambodia float above a vast temple complex of shrines, pools, houses, and a perfectly square moat. Today, only a small number of monks remain within the temple walls. The remaining structures have been reclaimed by trees whose roots wind around the stone like cellulose tentacles. Archaeologists have long wondered what life was like here when Angkor was the cosmopolitan heart of the Khmer Empire in the 12th and 13th centuries. Why did so many people abandon this place in the 15th century, never to return?
The biggest problem with smartwatches, beyond the fact no one really knows what to do with them, is their small screens. Scrolling through text or swiping a notification is particularly frustrating when your finger obscures whatever it is you’re trying to see. This is why you can’t tap out a text message, let alone play games.
Microsoft is releasing Hololens to developers in March and they should have their devices by month end. As part of the announcement they showcased some of the initial tools and games and this got me to thinking about the unusual things this device could enable. Games we’ve never thought to play before and uses that could be truly amazing. Let’s talk about some of these.
Researchers at the Fraunhofer Institute have developed a new headlight technology that automatically and intelligently adapt to the current traffic conditions.
Nine years ago, when the first iPhone was about to debut, not many people envisioned a revolution that would fundamentally change the shape of the game industry (for good or for ill). Today, as we await the impending release of high-end consumer virtual reality headsets from the likes of Oculus, Valve, and Sony, it feels like we're at a similar crossroads.