Mozilla has teamed up with Unity to run its games on the Web without plugins -- but with an add-on.
This weekend, the team behind the Popcorn Time movie torrent app announced they had stopped development of the program. Now a well known torrent source, YTS, claims they have taken up the mantle and will continue to work on the app.
Torrent Freak reports that Popcorn Time was written on the same API that YTS (formerly YIFY-Torrents) uses on their website. The statement from the site adds:
Why does it seem so easy to pirate today?
It just seems a little hard to believe that with all of our technological advances and the billions of dollars spent on engineering the most unbelievable and mind-blowing software, we still have no other means of protecting against piracy than a "serial number/activation key." I'm sure a ton of money, maybe even billions, went into creating Windows 7 or Office and even Snow Leopard, yet I can get it for free in less than 20 minutes. Same for all of Adobe's products, which are probably the easiest.
Today, Epic Games and Mozilla are demonstrating how the Web is continuing to evolve as a powerful platform for gaming by providing a sneak peek of Epic’s Soul and Swing Ninja demos, running in Firefox at near-native speeds. This video is the first glimpse of Unreal Engine 4 running on the Web without plugins.
GitHub is reaching out to developers with the formation of a program encouraging them to link to the popular code-sharing site.
The GitHub Developer Program offers resources to work with the GitHub API, which includes features like project management, authentication, and the triggering of code-testing when committing code to GitHub. "Really, almost anything you can do on GitHub, we open up an API for it," said Ryan Day, head of business development at the company.